It's been ages since I posted my last image. Here is my latest work, based
on an illustration by Tim White.
The scene has a huge number of objects. In order to fit into a reasonable
amount of memory the majority of them are meshes, mostly free 3ds and obj
converted to mesh2{} with PoseRay. Exceptions are the potatoe shaped things
which are isosurfaces with some "tentacles" which are blobs. The cone
shaped things on the hill are isosurfaces too. Bushes made with POVTree.
Character from Poser.
Please excuse the filesize, all the details would have been lost at smaller
sizes or higher jpg compression rates.
Regards, Christoph
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